Learning Objectives

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In vector graphics, we don’t directly paint individual pixels. Instead, we define shapes and tell the renderer how we want them to be filled or outlined.

Our completed image can be stored as a vector image (such as an SVG), or it can be converted into a raster format (such as PNG). In most of the examples in this section, we will create PNG files, but we will also see how to create other types of output.

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