Solution: Game Entity Factory

Review the implementation of abstract classes, sealed classes, and generic type constraints.

Solution: Game Entity Factory

Review the implementation of abstract classes, sealed classes, and generic type constraints.
C# 14.0
namespace GameDev;
public abstract class Character
{
public string Name { get; set; } = "Unknown";
}
public sealed class Boss : Character
{
// Boss-specific logic would go here
}
public static class EntityFactory
{
public static T Spawn<T>() where T : Character, new()
{
T entity = new T();
entity.Name = $"Spawned {typeof(T).Name}";
return entity;
}
}