JavaScript Client
Explore how to implement a JavaScript client for Phoenix Channels to build real-time, bidirectional web apps. Understand message handling, broadcasting to multiple clients, and error and reconnection strategies to maintain stable, responsive applications.
Receiving messages with the JavaScript client
A Channel can send messages to a connected client at any time, not just in response to an incoming message. We coded this earlier in our PingChannel with handle_out/3. We’ll leverage this message to request that the connected client sends us a ping.
The callback of our client channel is used to register incoming message subscriptions. The first argument is the string name of the event that we want to handle; this requires us to know the exact event name for incoming messages. For this reason, it is a good idea not to use dynamic event names. We can instead place dynamic information in the message payload.
As we did earlier, we use the broadcast/3 function to request a ping from our Channel. This will cause a message to be pushed to all connected clients on the ping topic. Our handle_out function changes the ...