Challenge: Add Layers to Your Adventure
Explore how to deepen your choose-your-own-adventure game by adding multiple layers of choices using nested if-elif-else statements. This lesson helps you enhance your Python skills by building reusable logic structures and handling user input for varied story outcomes within a single function.
We'll cover the following...
You’re building a choose-your-own-adventure game where the player’s choices decide what happens next.
You are given a starting version of the game. Your job is to add more choices and outcomes to make the story deeper and more interesting.
What’s Already There
The starter code already:
Defines a function called
jungle_adventure()Asks the player to choose a path:
"river""mountain""jungle"
Prints one outcome based on that choice
Calls the function so the game runs
Your Task
Modify the function so that:
At least one path asks the player a second question
For example:
That second decision should have at least three possible choices
Each choice should lead to a different printed outcome
Use
if,elif, andelseto handle each choice
Example Flow (Conceptual)
You don’t need to copy this, it’s just to show the idea:
Player chooses
"river"Player is asked what to do next
Different actions lead to different endings
Rules
Keep everything inside the
jungle_adventure()functionUse
input()to get the player’s choicesUse nested
if / elif / elseblocksMake sure the function still runs when the program starts
💡 Tips
You can store each choice in a variable (like
pathoraction)Don’t worry about spelling mistakes, an
elsecase can handle unexpected inputThe goal is clear logic, not a perfect story
# Modify the function below by adding more layers to make the story your own!
def jungle_adventure():
# Ask the user to choose between two paths
path = input("You find two paths: one goes to a river, the other to a mountain. Where do you go? ")
# Check what the user typed and respond accordingly
if path == "river":
print("You swim with dolphins!")
elif path == "mountain":
print("You find an ancient temple!")
else:
# If the user typed something else, give this outcome
print("You wander into the jungle and get lost.")
# Start the jungle adventure by calling the function
jungle_adventure()