Exercise: Simulating a Device Controls Hierarchy
Explore how to apply Kotlin inheritance concepts by simulating a device controls hierarchy. Learn to create classes with properties and methods, extend them using subclasses, and manipulate boolean states for device controls like buttons and switches. This exercise strengthens your understanding of abstract classes, visibility modifiers, and method implementation in Kotlin.
We'll cover the following...
We'll cover the following...
Problem statement
Implement the following classes and methods to represent a hierarchy of device controls:
Create an open class called
DeviceControlwith primary constructor propertiesidandisEnabled.Implement the
enableand ...