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Memento: Introduction

Understand how the Memento design pattern helps store and revert object states to implement undo features. Explore the roles of Originator, Memento, and Caretaker in managing state history within C# applications.

The Memento design pattern is used specifically for storing intermediate states of some data so that the actions can be undone and the state can be reverted.

Summarized concept of the Memento

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