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PROJECT
Build an Interactive Graph Editor Using TypeScript
In this project, we will build a personal graph app using React and TypeScript. Users can create nodes and connect them with relationships, visualize the graph, and view node details in a sidebar. The app includes add/edit forms, undo/redo history, localStorage persistence, and JSON import/export. A default dataset is provided for testing, and the final project can be used for learning, research, planning, or organizing knowledge.
You will learn to:
Design and manage graph-based data using nodes and edges.
Implement persistent storage using JSON and local storage.
Create reusable form components to add and edit graph content.
Implement an undo/redo system using graph history snapshots.
Add import/export functionality for saving and restoring graph data.
Skills
React.js
TypeScript
Knowledge Graphs
Prerequisites
Basic understanding of React and TypeScript
Familiarity with arrays, objects, and functions
Basic understanding of component props and state
Technologies
CSS
React
TypeScript
Project Description
In this project, we’ll develop a fully interactive system that helps users organize and visualize information as a connected graph.
We’ll start by defining the core data structure for nodes and edges, then build the graph canvas to render these elements visually. After that, we’ll implement features such as creating and editing nodes, defining relationships between concepts, and selecting nodes to view detailed information.
We’ll also add important productivity features such as undo/redo history management, importing and exporting graph data, and persistent storage so the user’s knowledge graph remains available across sessions.
By the end of the project, you will have built a working knowledge graph editor that can be used as a visual second brain, a planning tool, or a learning roadmap system:
Personal knowledge management:
Connect concepts from courses, books, and tutorials.
Build mind maps for learning and studying.
Organize ideas as a visual “second brain.”
Software and team planning:
Map system components and dependencies.
Link features to modules and APIs.
Plan epics, sprints, and architecture diagrams.
Organizational knowledge:
Create onboarding maps (roles → tasks → tools).
Link internal documents and processes.
Map dependencies across departments.
Learning and research:
Break down complex topics into prerequisites.
Create thesis structures (chapters → gaps → references).
Visualize dataset → model → metrics flow.
Project Tasks
1
Introduction
Task 0: Get Started
2
Build Graph Visualization Component
Task 1: Knowledge Graph Type Definitions
Task 2: Implement the Graph Canvas Component
Task 3: Implement the NodeCard Component
Task 4: Implement the AddEditNodeForm Component
Task 5: Implement the AddEditEdgeForm Component
Task 6: Implement the UndoRedoControls Component
Task 7: Implement the ImportExport Component
Task 8 Implement the App Component
Congratulations!
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Atabek BEKENOV
Senior Software Engineer
Pradip Pariyar
Senior Software Engineer
Renzo Scriber
Senior Software Engineer
Vasiliki Nikolaidi
Senior Software Engineer
Juan Carlos Valerio Arrieta
Senior Software Engineer
Relevant Courses
Use the following content to review prerequisites or explore specific concepts in detail.