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Objects and Classes

Explore the fundamentals of objects and classes in Python object-oriented programming. Understand how classes serve as blueprints for objects, learn to distinguish between objects and classes, and use UML diagrams to model relationships like association and multiplicity. This lesson helps you design clear, organized applications by mastering essential OOP concepts and visual communication techniques.

An object is a collection of attributes with associated behaviors. But how do we differentiate between types of objects?

Example

Apples and oranges are both objects, but it is a common adage that they cannot be compared. Apples and oranges aren’t modeled very often in computer programming, but let’s pretend we’re making an inventory application for a fruit farm. To facilitate this example, we can assume that apples go in barrels and oranges go in baskets.

The problem domain we’ve uncovered so far has four kinds of objects: apples, oranges, baskets, and barrels. In object-oriented modeling, the term used for a kind of object is class. So, in technical terms, we now have four classes of objects.

It’s important to understand the difference between an object and a class. Classes describe related objects. ...