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The Facade Pattern

Explore the Facade design pattern to simplify interactions with complex Python systems by creating a single class that encapsulates multiple components. Understand how to use this pattern to streamline your code, reduce implementation exposure, and improve maintainability while still allowing access to detailed functionality when needed.

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Overview

The Facade pattern is designed to provide a simple interface to a complex system of components. It allows us to define a new class that encapsulates a typical usage of the system, thereby avoiding a design that exposes the many implementation details hiding among multiple object interactions. Any time we want access to common or typical functionality, we can use a single object’s simplified interface. If another part of the project needs access to more complete functionality, it is still able to interact with the components and individual methods directly.

The UML diagram for the Facade pattern is really dependent on the subsystem, shown as a package, Big System, but in a cloudy way it looks like this:

The UML diagram of the Facade pattern
The UML diagram of the Facade pattern

The Facade pattern is, in many ways, like the Adapter pattern. The primary difference is that a Facade tries to abstract a simpler interface out of a complex one, while an Adapter only tries to map one existing interface to another.

The Facade example

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