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Game of Life

Explore how to solve the Game of Life problem by applying matrix operations and rules for cell state transitions. Understand the logic behind updating each cell based on its neighbors to simulate generations efficiently. This lesson prepares you to address similar grid-based coding questions with clarity.

Statement

The Game of Life, also known simply as Life, is a cellular automaton introduced by British mathematician John Horton Conway in 1970.

We are given an m×nm \times n grid representing the board. Each cell has one of two states:

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