Efficient Perspective-n-Point (PnP)
Explore the efficient Perspective-n-Point (PnP) algorithm and its role in estimating camera rotation and translation from 3D points and 2D projections. Understand the mathematical foundation, minimal and efficient cases, and implementation in PyTorch3D. Learn to apply PnP with RANSAC for robust camera pose solutions despite noise and outliers.
Overview
The perspective-n-point algorithm, or PnP for short (also known as the projective-n-point algorithm), is used frequently in computer vision to efficiently and accurately estimate the pose of a camera in 3D space. It accomplishes this by solving a system of equations, which involve the camera’s
The perspective-n-point algorithm
The purpose of the PnP algorithm is to estimate all six degrees of freedom of a calibrated camera. That is, it estimates the rotation
In the equation above,
Camera intrinsics matrix
is known (i.e., the focal length, principal point, etc.) All point correspondences are not collinear (i.e., we need 3D points with triangulation)
There are several variations of the PnP algorithm depending on how many points we wish to solve for. We first look at the minimal case, where