Merging Tiles and Scoring
Explore how to generate detailed specifications for merging tiles in 2048 and implement the merge_row function in Python with AI support. Understand the mechanics of combining adjacent tiles, scoring the moves, and testing your code to ensure correctness. This lesson prepares you to handle row merges accurately as part of building the full game.
By the end of this lesson, you will:
Generate detailed specs for
merge_row(row: list[int]) -> tuple[list[int], int]with the help of AI.Understand the exact 2048 merge rules (especially tricky cases like
[2, 2, 2, 0]).Generate code for the
merge_rowfunction, with the help of specs.Test the AI-generated code.
See how
compress_rowandmerge_rowwill combine to create a full left move.
If you look at the illustration closely, we can compress a row to the left, then merge any adjacent tiles that can be merged, and compress ...