Rendering the Board
Explore how to implement a render_board function that converts the 2048 game board data into a formatted ASCII grid. Understand layout design, right-align numbers, handle empty cells, and integrate the rendering into your Python game for a clearer command line display.
By the end of this lesson, you will implement render_board(board) that takes the current board as input and returns a string ASCII board formatted as follows, so the user can get a look and feel of a command line game:
Backend board:
[[0, 0, 2, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
Backend board in the code
Rendered board:
+-----+-----+-----+-----+| | | 2| |+-----+-----+-----+-----+| | | | |+-----+-----+-----+-----+| | | | |+-----+-----+-----+-----+| | | | |+-----+-----+-----+-----+
Rendering the board on CLI
Step 0: Starting point
We start from the working code in the previous lesson. You already have the following in place:
add_random_tile(board)...