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AI Features

Moving the Whole Board

Explore how to implement the move_board function for a 4x4 2048 game in Python. Learn to reuse left move logic with transpose and reverse helpers for all directions. Understand how to keep functions pure, integrate AI support for coding and testing, and wire interactive moves to enable game play.

By the end of this lesson, you will:

  • Implement move_board(board, direction) -> (new_board, gained_score, moved_flag).

  • Reuse compress_row and merge_row to implement a left move.

  • Use reverse and transpose transformations to reuse left-move logic for right/up/down.

  • Keep move_board pure (returning a new board instead of mutating the original).

  • Wire move_board into main() so the user can actually move tiles with w/a/s/d.

  • Use AI to:

    • Help describe the transformation strategy

    • Generate helper functions (transpose, reverse_rows)

    • Refine their move_board implementation.

We have implemented the complete board movement thus far, but only assuming the user presses the left arrow key (or key ‘a’). Now it’s time to use that to implement the other three directions as well.

Step 0: Starter code

We start from the end-of-lesson file from the previous lesson (where ...