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Win/Lose Detection

Explore how to implement and integrate win and lose detection for the 2048 game by creating Python functions to check board states. Learn to identify if a player has won, lost, or the game should continue by analyzing tiles and possible moves. This lesson teaches managing game logic separately and using AI to assist in function creation and testing, culminating in a fully playable CLI game that ends correctly upon win or loss.

By the end of this lesson, you will:

  • Implement check_game_state(board, target=2048) -> str.

  • Detect a win: at least one tile ≥ target.

  • Detect a loss: no empty cells and no possible merges horizontally or vertically.

  • Keep game state logic separate from the main loop and move logic.

  • Integrate check_game_state into main() so the game actually ends.

  • Use AI to:

    • Clarify the rules

    • Implement helpers like has_won and has_any_moves

    • Generate test boards for each state ...