Geometry
Explore basic high school geometry concepts such as squares, parallelograms, circles, and methods to calculate distances including Euclidean and Manhattan. Understand their perimeters and areas to solve easy to medium geometry problems without advanced computational geometry algorithms.
We'll cover the following...
Computational geometry
Computational geometry is the study of geometric input output problems like convex hull, line sweep, etc.
These topics are all covered in separate lessons. We are not jumping into computational geometry yet.
This is a refresher on high school geometry for easy to easy-medium geometry problems that don’t require a computational geometry algorithm.
Square
All four sides of equal length -
Perimeter:
Area:
Parallelogram
Define by base - and height - . Opposite sides have the same length.
Perimeter:
...