Implement the Upload and Save Features
Explore how to implement upload and save features in a JavaScript photo editor project. Understand how to use HTML file input, canvas drawing, and programmatic downloading to enable users to upload images and save their edits locally.
We'll cover the following...
Introduction
We will be implementing all the features discussed in the previous lesson one by one. In this lesson, we'll create an object that contains the functions to upload an image and download an image when a user clicks the upload and save buttons, respectively. On the HTML web page, we will display the buttons to upload and save an image. The image will be displayed on a canvas, which we already discussed in our previous chapters.
We'll follow the steps below to implement these functions:
To implement the upload function:
Create an
inputHTML element and set thetypeproperty of the element asfile. This will allow the user to select an image from the browser.Attach an
onchangeevent listener on theinputHTML element to load the image and display it on the canvas.
To implement the save function:
Create the download URL from the canvas.
Create a link HTML element (
<a>) and add the download image name and URL. Then, click the link programmatically so that the image gets ...