Enums
Learn to use enums to improve code readability, reduce errors, and define named constants.
Introduction
In C#, an enumeration (or enum) is a value type that defines a set of named constants. Developers use enums to represent a set of named values, such as a set of options or a set of states. In Unity, enums can define different states for a GameObject or different types of items in a game. Let’s discuss the ways to use enums in Unity using C#.
Declaring and using enums
To declare an enum in C# with Unity, we use the enum
keyword, followed by the enum’s name and a set of named values in brackets. Here’s an example:
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