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Images and drawImage()

Explore how to display images on an HTML5 canvas by accessing image sources and using the drawImage method. Learn to position and scale images effectively, gaining a fundamental understanding necessary for creating graphics and animations.

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Getting an image to display into your canvas follows a very simple formula made up of these two steps:

  1. Gain access to an image source (aka an image file, another canvas element, a frame from a video element, etc.)
  2. Display the data from the image
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