Simple Example
Explore how to implement continuous animations on the HTML5 Canvas by using requestAnimationFrame. Understand how this method creates a browser-optimized loop to call your draw function smoothly without causing performance issues or infinite loops.
We'll cover the following...
We'll cover the following...
Towards the top of this page, you saw an example of an animation with circles buzzing around a fixed point. You can also view it in a new window if you want to see it in isolation.
The script for making that animation work looks as follows:
This all seems like a lot of code, but don’t worry about all ...