Boxing
Explore the concept of boxing in Java, focusing on how object wrappers cache primitive values within certain ranges. Understand why using the == operator on boxed values may yield true or false depending on caching. This lesson helps clarify the behavior of Integer and other wrapper classes, enhancing your grasp of Java's memory optimization and equality comparisons.
We'll cover the following...
What is boxing or autoboxing?
What will be the output of the following code snippet?
Long value = 7L;
System.out.println(value.equals(7));
True
False
What will be the output of the following snippet?
Long value1 = 7L;
System.out.println(value1 == 7);
true
false
What will be the output of the following change made to the snippet presented earlier?
Long value = 7L;
System.out.println(value.equals(7L));
true
false
What will be the output of the following snippet?
Long value1 = 7L;
Long value2 = 7L;
System.out.println(value1 == value2);
true
false
What will be the output of the following snippet?
Long value1 = 7L;
Long value2 = 7L;
System.out.println(value1.equals(value2));
true
false
What will be the output of the following snippet?
Long value1 = 20007L;
System.out.println(value1 == 20007L);
true
false
What will be the output of the following snippet?
Long value1 = 20007L;
Long value2 = 20007L;
System.out.println(value1 == value2);
true
false
Questions 4 - 8 are below:
Note in the above snippet how the comparison using == operator for the variables initialized to 7 yields true, whereas the same comparison when values are initialized ...