# Constants

In this lesson, we will look at constants, values in a program that do not change.

We'll cover the following

Numeric, character, string, or Boolean values within a Java program that remain unchanged, or constant, during program execution can either have a name or be unnamed.

## Unnamed constants

Earlier, we defined a literal as the Java representation of a specific fixed value, that is, a value that does not change. They are, in fact, unnamed constants. Literals conform to certain rules according to their data type:

• Integer literals are a sequence of digits without a decimal point or commas but can have a plus or minus sign. For example, 10 and –52 are integer literals.
• Floating-point literals are real numbers without commas but can have a plus or minus sign. They are written in one of two ways:
• Without an exponent but with a decimal point. For example, 3.14, 0.07, and -50.0 are floating-point literals.
• With an exponent. For example, in mathematics, we might write 0.00001234 as 12.34 × 10–6. In Java, we could write this value as 12.34e-6. The letter e, which means “exponent”, represents both the multiplication operator and the 10. The number after the e is an integer without a decimal point or comma. A plus sign is optional for positive exponents.
• We can omit the decimal point in the number before the e, as long as we adjust the exponent to produce the correct value.
• Character literals are single characters enclosed in single quotes.
• String literals are sequences of characters enclosed in double quotes.
• Boolean literals are the values true and false.

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