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Keeping Score Using BehaviorSubject

Explore how to implement score tracking in a reactive spaceship game using RxJS BehaviorSubject. Understand managing scores within Observable pipelines to maintain application purity and build interactive real-time game features effectively.

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What kind of game would it be if we couldn’t brag about our results to our friends? We obviously need a way to keep track of how well we did. We need a score.

Let’s make a simple helper function to draw the score on the top left of the ...