Exercise on Classes
We'll apply our knowledge of classes to a video game model in which we there are two types of characters.
We'll cover the following...
We'll cover the following...
Exercise 1:
Create a PlayerCharacter and a NonPlayerCharacter with a common ancestor Character. The characters are located in a 10x10 game field. All characters appear at a random location. Create the three classes, and make sure you can query where each character is.
Explanation:
This exercise has many solutions. We just used ...