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Builder: Introduction

Explore how the Builder design pattern supports constructing objects in multiple steps, allowing conditional addition of parts to the target object. Understand the roles of the Builder and optional Director to manage object creation while keeping details hidden, enabling flexible and controlled software design in C#.

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The Builder design pattern is used for building an object in multiple steps. It’s especially useful when each part of the object, rather than the entire object, needs to be built conditionally. Another situation where the Builder ...