Flyweight: Implementation and Example

Learn the Flyweight design pattern by implementing an example program.

Implementing the Flyweight design pattern

Let’s imagine we’re building a strategy video game that would allow players to build large armies. This army would consist of different types of soldiers. However, all these soldier types would have some common properties. Only the values of these properties would be different for different soldier types.

Creating an application

In our example, we’ll use the .NET console application project template. Then, we’ll add the SoldierFlyweight class to represent our soldiers’ shared characteristics. The definition of this class will be as follows:

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