Mediator: Implementation and Example

Learn the Mediator design pattern by implementing an example program.

Creating a console application

We’ll create a console application project. We’ll build a system representing a peer-to-peer computer network in this example. Each device in the network will be a Participant object. The object representing the network will act as a Mediator object.

Defining interface

First, we’ll define the common interface that each Participant object will implement. The interface will look as follows:

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