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Hands-On Game Development with Rust

Delve into Rust game development by building a complete game. Gain insights into Cargo, core functions, player management, and procedural map generation. Discover Rust's power and memory safety.

4.5
131 Lessons
16h 35min
Join 2.9 million developers at
Join 2.9 million developers at
LEARNING OBJECTIVES
  • Learn to design game in Rust.
  • Learn Rust's built-in functions.
  • Practical experience with Rust.
  • Understanding of game development.

Learning Roadmap

131 Lessons14 Quizzes

2.

Rust and Your Development Environment

Rust and Your Development Environment

Walk through setting up Cargo, creating programs, handling dependencies, and common tools in Rust.

3.

First Step With Rust

First Step With Rust

12 Lessons

12 Lessons

Explore Rust development fundamentals through project creation, user input handling, and data management.

4.

Build Your First Game with Rust

Build Your First Game with Rust

12 Lessons

12 Lessons

Apply your skills to develop a functional game with Rust, mastering game mechanics and state management.

5.

Build a Dungeon Crawler

Build a Dungeon Crawler

11 Lessons

11 Lessons

Take a closer look at designing and implementing dungeon crawlers, emphasizing modular code and dynamic maps.

6.

Compose Dungeon Denizens

Compose Dungeon Denizens

12 Lessons

12 Lessons

Tackle integrating ECS architecture with Rust, creating modular and scalable game entities.

7.

Take Turns with the Monsters

Take Turns with the Monsters

7 Lessons

7 Lessons

Practice using an intent-based system for enhancing turn-based game mechanics and movement.

8.

Health and Melee Combat

Health and Melee Combat

9 Lessons

9 Lessons

Try out implementing health and melee combat mechanics, HUD elements, and combat interactions.

9.

Victory and Defeat

Victory and Defeat

8 Lessons

8 Lessons

Get started with enhancing game dynamics by balancing victory and defeat for a rich experience.

10.

Fields of View

Fields of View

8 Lessons

8 Lessons

Work your way through implementing fields of view and enhancing game entities' visibility mechanics.

11.

More Interesting Dungeons

More Interesting Dungeons

10 Lessons

10 Lessons

Apply your skills to create varied dungeon maps using procedural generation techniques and dynamic traits.

12.

Map Themes

Map Themes

6 Lessons

6 Lessons

Solve problems in creating diverse map themes, implementing traits, and enhancing visual appeal in Rust game development.

13.

Inventory and Power Ups

Inventory and Power Ups

7 Lessons

7 Lessons

Tackle inventory systems, item design, power-ups, and pattern matching to enhance gameplay.

14.

Deeper Dungeons

Deeper Dungeons

7 Lessons

7 Lessons

Master the steps to enhance player engagement by implementing deeper dungeons and tracking progress.

15.

Combat Systems and Loot

Combat Systems and Loot

7 Lessons

7 Lessons

Step through designing data-driven combat and loot systems for dynamic gameplay.

17.

Appendix

Appendix

5 Lessons

5 Lessons

Break apart Rust installation, development setup, game design docs, and key programming references.
Certificate of Completion
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Author NameHands-On Game Development withRust
Developed by MAANG Engineers
ABOUT THIS COURSE
Rust is an exciting programming language that combines the power of C with modern memory safety, efficient concurrency, and various productivity boosters. With its low-level memory access and high-level support of functional programming, Rust improves power and performance while providing protection against common bugs. In this course, you’ll learn Rust with a hands-on, project-based approach through game development. You’ll be introduced to Rust as you design and build a complete, playable game. You’ll start with a development environment in Cargo before exploring Rust’s core functions and building a variable data array. With this knowledge, you’ll build a complete game with player management, scorekeeping, and the various modules of a dungeon crawler. By the end of this course, you’ll be able to capture data, use it to build loops into your code that drive the game engine, update objects, and procedurally generate maps. You’ll have a hands-on understanding of Rust.
ABOUT THE AUTHOR

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