Rust is an exciting programming language that combines the power of C with modern memory safety, efficient concurrency, and various productivity boosters. With its low-level memory access and high-level support of functional programming, Rust improves power and performance while providing protection against common bugs.
In this course, you’ll learn Rust with a hands-on, project-based approach through game development. You’ll be introduced to Rust as you design and build a complete, playable game. You’ll start with a development environment in Cargo before exploring Rust’s core functions and building a variable data array. With this knowledge, you’ll build a complete game with player management, scorekeeping, and the various modules of a dungeon crawler.
By the end of this course, you’ll be able to capture data, use it to build loops into your code that drive the game engine, update objects, and procedurally generate maps. You’ll have a hands-on understanding of Rust.
Rust is an exciting programming language that combines the power of C with modern memory safety, efficient concurrency, and vari...Show More
WHAT YOU'LL LEARN
Learn to design game in Rust.
Learn Rust's built-in functions.
Practical experience with Rust.
Understanding of game development.
Learn to design game in Rust.
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Content
2.
Rust and Your Development Environment
8 Lessons
Walk through setting up Cargo, creating programs, handling dependencies, and common tools in Rust.
3.
First Step With Rust
12 Lessons
Explore Rust development fundamentals through project creation, user input handling, and data management.
4.
Build Your First Game with Rust
12 Lessons
Apply your skills to develop a functional game with Rust, mastering game mechanics and state management.
5.
Build a Dungeon Crawler
11 Lessons
Take a closer look at designing and implementing dungeon crawlers, emphasizing modular code and dynamic maps.
6.
Compose Dungeon Denizens
12 Lessons
Tackle integrating ECS architecture with Rust, creating modular and scalable game entities.
7.
Take Turns with the Monsters
7 Lessons
Practice using an intent-based system for enhancing turn-based game mechanics and movement.
8.
Health and Melee Combat
9 Lessons
Try out implementing health and melee combat mechanics, HUD elements, and combat interactions.
9.
Victory and Defeat
8 Lessons
Get started with enhancing game dynamics by balancing victory and defeat for a rich experience.
10.
Fields of View
8 Lessons
Work your way through implementing fields of view and enhancing game entities' visibility mechanics.
11.
More Interesting Dungeons
10 Lessons
Apply your skills to create varied dungeon maps using procedural generation techniques and dynamic traits.
12.
Map Themes
6 Lessons
Solve problems in creating diverse map themes, implementing traits, and enhancing visual appeal in Rust game development.
13.
Inventory and Power Ups
7 Lessons
Tackle inventory systems, item design, power-ups, and pattern matching to enhance gameplay.
14.
Deeper Dungeons
7 Lessons
Master the steps to enhance player engagement by implementing deeper dungeons and tracking progress.
15.
Combat Systems and Loot
7 Lessons
Step through designing data-driven combat and loot systems for dynamic gameplay.
17.
Appendix
5 Lessons
Break apart Rust installation, development setup, game design docs, and key programming references.
Certificate of Completion
Showcase your accomplishment by sharing your certificate of completion.
Course Author:
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