In light of recent technological changes and advancements, distributed systems are becoming more popular. Many top companies have created complex real-world distributed systems to handle billions of requests and upgrade without downtime.
Distributed System Design may seem daunting and hard to build, but they are becoming more essential in 2021 to accommodate scaling at exponential rates. When beginning a build, it is important to leave room for a basic, high-availability, and scalable distributed system.
There’s a lot to go into when it comes to distributed systems. So today, we introduce you to distributed systems in a simple way. We will explain the different categories, design issues, and considerations to make.
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At a basic level, a distributed system is a collection of computers that work together to form a single computer for the end-user. All these distributed machines have one shared state and operate concurrently.
They are able to fail independently without damaging the whole system, much like microservices. These interdependent, autonomous computers are linked by a network to share information, communicate, and exchange information easily.
Note: Distributed systems must have a shared network to connect its components, which could be connected using an IP address or even physical cables.
Unlike traditional databases, which are stored on a single machine, in a distributed system, a user must be able to communicate with any machine without knowing it is only one machine. Most applications today use some form of a distributed database and must account for their homogenous or heterogenous nature.
In a homogenous distributed database, each system shares a data model and database management system and data model. Generally, these are easier to manage by adding nodes. On the other hand, heterogeneous databases make it possible to have multiple data models or varied database management systems using gateways to translate data between nodes.
Generally, there are three kinds of distributed computing systems with the following goals:
Note: An important part of distributed systems is the CAP theorem, which states that a distributed data store cannot simultaneously be consistent, available, and partition tolerant.
There is quite a bit of debate on the difference between decentralized vs distributed systems. Decentralized is essentially distributed on a technical level, but usually a decentralized system is not owned by a single source.
It is harder to manage a decentralized system, as you cannot manage all the participants, unlike a distributed, single course design where one team/company owns all the nodes.
Distributed systems can be challenging to deploy and maintain, but there are many benefits to this design. Let’s go over a few of those perks.
Scalability is the biggest benefit of distributed systems. Horizontal scaling means adding more servers into your pool of resources. Vertical scaling means scaling by adding more power (CPU, RAM, Storage, etc.) to your existing servers.
Horizontal-scaling is easier to scale dynamically, and vertical-scaling is limited to the capacity of a single server.
Good examples of horizontal scaling are Cassandra and MongoDB. They make it easy to scale horizontally by adding more machines. An example of vertical scaling is MySQL, as you scale by switching from smaller to bigger machines.
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While there are many benefits to distributed systems, it’s also important to note the design issues that can arise. We’ve summarized the main design considerations below.
Distributed systems aren’t easy to get up and running, and often this powerful technology is too “overkill” for many systems. There are many challenges distributing data that ensures various requirements under unexpected circumstances.
Similarly, bugs are harder to detect in systems that are spread across multiple locations.
The CAP theorem gives an important insight: in the presence of partitions, a system must trade consistency vs availability. But real systems also choose trade-offs when partitions are not present. That’s where the PACELC principle comes in:
P = Partition, A = Availability, C = Consistency
E = Else, L = Latency, C = Consistency
PACELC states: when there is a partition, choose between availability and consistency (CAP). But when there is no partition, you must choose between latency and consistency (ELC). Some systems prefer lower latency at the cost of weaker consistency even under normal conditions. Others prefer strong consistency even when healthy, accepting slower responses.
Beyond that, consistency models range from strong (linearizable) to eventual consistency, causal consistency, or session guarantees. Picking a model depends on how fresh data must be, whether stale reads are acceptable, and how much coordination overhead you can tolerate.
Cloud computing and distributed systems are different, but they use similar concepts. Distributed computing uses distributed systems by spreading tasks across many machines. Cloud computing, on the other hand, uses network hosted servers for storage, process, data management.
Distributed computing aims to create collaborative resource sharing and provide size and geographical scalability. Cloud computing is about delivering an on demand environment using transparency, monitoring, and security.
Compared to distributed systems, cloud computing offers the following advantages:
However, cloud computing is arguably less flexible than distributed computing, as you rely on other services and technologies to build a system. This gives you less control overall.
Priorities like load-balancing, replication, auto-scaling, and automated back-ups can be made easy with cloud computing. Cloud building tools like Docker, Amazon Web Services (AWS), Google Cloud Services, or Azure make it possible to create such systems quickly, and many teams opt to build distributed systems alongside these technologies.
To scale and survive failures, distributed systems use partitioning (sharding) and replication:
Partitioning / Sharding: Divide data across nodes to spread load. For example, a user table might be partitioned by user ID modulo number of shards. When nodes are added or removed, consistent hashing helps you redistribute minimal data.
Replication: Make multiple copies (replicas) to support availability and fault tolerance. You must decide whether replication is synchronous (strong consistency) or asynchronous (eventual consistency).
Leader Election & Consensus: Systems often need a designated leader (master) to coordinate updates. Algorithms like Raft or Paxos let nodes agree on a leader and on committing state changes across replicas.
Consistency vs Write Availability: Some systems permit a write to succeed if a majority of replicas agree (quorum), trading off strict consistency for availability under certain failures.
Combined, these techniques let distributed systems scale out while tolerating node failures gracefully.
Distributed systems are used in all kinds of things, everything from electronic banking systems to sensor networks to multiplayer online games. Many organizations utilize distributed systems to power content delivery network services.
In the healthcare industry, distributed systems are being used for storing and accessing and telemedicine. In finance and commerce, many online shopping sites use distributed systems for online payments or information dissemination systems in financial trading.
Distributed systems are also used for transport in technologies like GPS, route finding systems, and traffic management systems. Cellular networks are also examples of distributed network systems due to their base station.
Google utilizes a complex, sophisticated distributed system infrastructure for its search capabilities. Some say it is the most complex distributed system out there currently.
When designing distributed systems, you need more than a definition — you need patterns. Below are common architectural styles:
Client-Server Model: A central server responds to client requests. It’s simple and common, but suffers single point of failure unless replicated behind a load balancer.
Peer-to-Peer (P2P): Each node can act as client and server. No central authority; useful for file sharing, blockchain networks, or collaborative systems. Nodes communicate directly.
Microservices / Service-Oriented: The system is composed of small, independently deployable services that communicate via APIs or messaging. This pattern is widely used to scale large applications and to allow teams autonomy.
Event-Driven / Reactive Systems: Components respond to events asynchronously and propagate changes through message queues or event buses. Provides loose coupling and resilience to failure.
Hybrid Architectures: Real systems often blend patterns. For example, a microservices system with an event-driven backbone or peer-to-peer overlay for specific functions.
Each pattern has trade-offs in coupling, latency, consistency, and operational complexity. Choose based on scale, domain needs, and fault model.
Designing distributed systems isn’t just about correctness — it’s about being able to operate, debug, and evolve them.
Monitoring & Metrics: Track latency, error rates, throughput, resource usage, replica lag, partition sizes. Dashboards and alerts should immediately surface anomalies.
Tracing & Context Propagation: Use distributed tracing so you can follow a request across services (e.g., request enters node A, then forwarded to B, then to C). This helps isolate bottlenecks or failures.
Logging & Correlation IDs: Log with unique IDs for each request so you can reconstruct flows when debugging. Logs should be centralized.
Failure Injection / Chaos Engineering: Occasionally introduce controlled failures (e.g. node crash, network delay) to test system resilience and verify that failover, retries, and fallback logic works as intended.
Graceful Degradation & Fallbacks: When a component is temporarily unavailable, degrade functionality rather than crash the whole system (e.g. stale but cached data, read-only mode).
Recovery Strategies: Incorporate automatic restarts, circuit breakers, bulkheads (isolating failure domains), rolling upgrades, and versioned schemas so parts of the cluster can evolve without downtime.
These operational practices separate theoretical systems from production-grade distributed systems.
You should now have a good idea how distributed systems work and why you should consider building for this architecture. These systems are important for scaling for the future. There is still a lot to learn. Next, you should check out these topics:
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By the end, you’ll understand the concepts, components, and technology trade-offs involved in architecting a web application and microservices architecture. You’ll learn to confidently approach and solve system design problems in interview settings.
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