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Become Proficient in WebXR: Create XR Experiences Using A-Frame
Discover WebXR development using A-Frame; gain insights into designing virtual, augmented, and mixed-reality experiences. Learn about textures, shaders, animations, and build an immersive guided tour.
5.0
27 Lessons
4h
Join 2.9 million developers at
Join 2.9 million developers at
LEARNING OBJECTIVES
- An understanding of the basics of the 3D environments
- Working knowledge of the WebXR framework, its API, and usage
- Hands-on experience developing the XR app using A-Frame
- Hands-on experience implementing an immersive and interactive guided tour WebXR app
- Hands-on experience with WebXR development in the Unity game engine
- Ability to create your own scalable AR and VR Web experiences
Learning Roadmap
2.
XR Landscape
XR Landscape
Discover the logic behind XR development paths, processes, the WebXR Device API, and spatial tracking.
3.
Introduction to A-Frame
Introduction to A-Frame
5 Lessons
5 Lessons
Explore the fundamentals of A-Frame, including setup, ECS architecture, and development tools.
4.
Creating the Virtual Environment
Creating the Virtual Environment
5 Lessons
5 Lessons
Apply your skills to create immersive VR environments, manage assets, and integrate animations using A-Frame.
5.
Interaction with the Objects
Interaction with the Objects
5 Lessons
5 Lessons
Solve problems in enhancing XR interactivity with A-Frame components, events, and custom behaviors.
6.
Enhancing the Environment
Enhancing the Environment
5 Lessons
5 Lessons
Tackle enhancing WebXR environments with physics, sound, videos, navigation, and blink teleportation for immersive experiences.
Certificate of Completion
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Show License and Attributions
Developed by MAANG Engineers
ABOUT THIS COURSE
This course provides an introduction to the WebXR development stack. It offers proficiency in web-based XR tools and technologies, which are globally in demand and catalyzing the third iteration of the internet: Web 3.0.
This course will give you hands-on experience designing and developing virtual, augmented, and mixed-reality web experiences. You’ll become familiar with the XR development in A-Frame while learning about textures, materials, shaders, animations, physics, and interactions in WebXR. Toward the end, you’ll build on the basics to learn more about the fundamental XR concepts. You’ll also get to design, build, and develop an immersive guided tour in WebXR.
By the end of this course, you’ll have a strong grasp of the XR fundamentals and essential XR development best practices.
Trusted by 2.9 million developers working at companies
A
Anthony Walker
@_webarchitect_
E
Evan Dunbar
ML Engineer
S
Software Developer
Carlos Matias La Borde
S
Souvik Kundu
Front-end Developer
V
Vinay Krishnaiah
Software Developer
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