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Solution: Game Entity Inspector

Explore how to apply .NET reflection to retrieve and display runtime type metadata for different game entities. Understand how to inspect public properties dynamically in C#, enabling flexible and extensible application design. This lesson helps you grasp practical reflection usage by analyzing the Player and Goblin entity classes and their properties.

We'll cover the following...
C# 14.0
namespace GameInspector;
public class Player
{
public string Name { get; set; } = string.Empty;
public int Health { get; set; }
public int Level { get; set; }
}
...