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AI Features

Advanced Locomotion

Explore how to design advanced locomotion methods in Unity VR with the XR Interaction Toolkit. Understand how to create custom input actions and scripts for varied movements like walking, crawling, and flight, enhancing player interaction in Meta Quest 2 VR environments.

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In reality, our longing to take flight is often curtailed by physical limitations. While vigilante and superhero films showcase extraordinary locomotion techniques like Superman’s flight or the Flash’s sprinting, our game aims to introduce users to a range of unique locomotion movements. The question is, how can we achieve this? Until now, we’ve been leveraging existing packages and providers for movement. It’s time to dive deeper into providers and unlock the potential for custom, specialized movements.

Making Actions

To create custom locomotion experiences using the XR Interaction Toolkit, our ...