Chapter Wrap Up
Explore the essential Unity 3D core concepts including editor windows, navigating 3D space, and managing assets. Understand how to efficiently work within the Unity Editor to build virtual environments, preparing you for advanced VR development on Meta Quest 2.
We'll cover the following...
We'll cover the following...
In this chapter, we covered the basic, yet critical, aspects of the Unity editor, which include:
Understanding the different windows, such as the “Hierarchy” window and “Project” window
Understanding the ...