Apple prides itself on a hierarchy where "experts lead experts." Specialists in areas like Operations, Hardware Engineering, and Machine Learning lead their respective divisions and collaborate to build innovative products using their expertise.
Because of this structure, the interview process can vary significantly across teams. However, you can expect to solve coding problems for any technical position at Apple. Coding problems help interviewers evaluate technical skills, such as proficiency in certain languages, as well as your approach to problem-solving.
It can feel challenging to solve brand-new coding problems under time constraints—especially in front of industry experts. Fortunately, you can prepare to solve various problems by learning patterns.
When you're familiar with the underlying patterns used to solve coding problems, you can quickly identify similarities between the current problem and the ones you’ve encountered before. From there, you can apply relevant strategies and algorithms to find a solution.
So, how do you know which patterns to study?
Based on the most common coding problems in Apple interviews, we've identified 8 coding patterns that can help you ace your technical interview. We'll break down each pattern and then provide sample problems to show you what it looks like in practice. Now, let's get started!
Custom data structures are essentially modified versions of existing data structures tailored to address specific needs. We often need to go beyond standard data structures like arrays and hash tables to tackle unique challenges more effectively. For instance, a web crawler that processes numerous pages and URLs might use a specialized "URL queue" to manage these URLs efficiently, ensuring they are unique and prioritized based on relevance. Custom data structures involve creating custom classes that encapsulate the necessary functionality and properties needed to efficiently manage and manipulate the data. By designing data structures optimized for the problem domain, we can improve the performance and readability of our code while simplifying complex operations. To determine if a problem can benefit from the Custom Data Structures pattern, consider scenarios where standard data structures like arrays, lists, or maps are not sufficient or where specialized operations need to be performed frequently. Common problems suitable for this pattern include implementing priority queues, disjoint-set data structures, or specialized graph representations.
Let’s see how the following example illustrates the application of the Custom Data Structures pattern to efficiently solve the given coding problem:
Implement an LRU cache class with the following functions:
Init(capacity): Initializes an LRU cache with the capacity size.
Set(key, value): Adds a new key-value pair or updates an existing key with a new value.
Get(key): Returns the value of the key, or −1 if the key does not exist.
If the number of keys has reached the cache capacity, evict the least recently used key and add the new key.
As caches use relatively expensive, faster memory, they are not designed to store large data sets. Whenever the cache becomes full, we must evict some data from it. There are several caching algorithms to implement a cache eviction policy. LRU is a very simple and commonly used algorithm. The core concept of the LRU algorithm is to evict the oldest data from the cache to accommodate more data.
This problem can be solved efficiently if we combine two data structures and use their respective functionalities, as well as the way they interact with each other, to our advantage. A doubly linked list allows us to arrange nodes by the time they were last accessed. However, accessing a value in a linked list is
Here is the algorithm for the LRU cache:
Set:
If the element exists in the hash map, then update its value and move the corresponding linked list node to the head of the linked list.
Otherwise, if the cache is already full, remove the tail element from the doubly linked list. Then delete its hash map entry, add the new element at the head of the linked list, and add the new key-value pair to the hash map.
Get:
If the element exists in the hash map, move the corresponding linked list node to the head of the linked list and return the element value.
Otherwise, return -1.
Note that the doubly linked list keeps track of the most recently accessed elements. The element at the head of the doubly linked list is the most recently accessed element. All newly inserted elements (in Set) go to the head of the list. Similarly, any element accessed (in the Get operation) goes to the head of the list.
Let’s look at the code for this solution below:
Now that we've explored the design and implementation of Custom Data Structures, let's explore the next coding pattern.
The Knowing What to Track pattern is a strategy for efficiently solving problems by tracking certain properties of the input elements. An example of such a property is the frequency of the occurrence of elements in an array or a string. Tracking such a property can often help derive efficient solutions. This pattern operates in two main phases: the tracking phase and the utilization phase. During the tracking phase, we iterate through the dataset and tally the frequency of each element using appropriate data structures like hash maps or arrays. Once frequencies are calculated, we transition to the utilization phase, where we apply this frequency information to solve specific problems. These problems often involve finding the most frequent element, identifying unique occurrences, or detecting patterns within the dataset. To determine if a problem can be solved using this pattern, look for scenarios where frequency tracking or pattern recognition is essential. The famous interview problems that can be solved with this pattern include Palindrome Permutation, Valid Anagram, Design Tic-Tac-Toe, and Group Anagrams.
Let’s take a closer look at how the following coding problem can be efficiently solved with the Knowing What to Track pattern:
Given an array of integers, arr, and a target, t, identify and return the two indices of the elements that add up to the target t. Moreover, the same index can’t be used twice, and there will be only one solution.
Note: We will assume that the array is zero-indexed and the output order doesn’t matter.
We will use a hash map to solve the two-sum problem because it allows us to perform lookups in a constant time, enabling us to quickly check if the difference between the target value and each value of the array already exists in the hash map. If the difference exists in the hash map, we have found the two numbers that add up to the target value, and we can return their indexes. If not, we add the current number and index to the hash map and continue iterating through the input array.
To implement this algorithm, we will first create an empty hash map to store the numbers and their indexes. Then, we will iterate over the input array, and for each number in the array, we will calculate its difference (the difference between the target value and the number). Next, we will check if the difference exists in the hash map as a key. If it does, we will retrieve the value of the difference from the hash map, which is the index of the difference value in the array and return it with the current index as the solution to the problem. If the difference is not in the hash map, we will add the current number as a key and its index i as a value to the hash map. We will continue iterating through the input array until we find a pair of numbers adding to the target value. Once we find such a pair, we will return their indexes.
Let’s look at the code for this solution below:
Now that we've discussed Knowing What to Track, let's focus on another important coding pattern.
The Sliding Window pattern is a useful tool for efficiently solving problems involving sequential data, such as arrays or strings, where computations on subsets of data must be repeated. In this technique, a window is defined as a contiguous subset of elements within the data that adjusts its boundaries as it moves through the data. The processing of sequential information is efficient because the window only focuses on relevant subsets of the data at any given time, avoiding unnecessary computations on the entire dataset. Computations are typically updated in constant time by considering elements entering or exiting the window. By subtracting leaving elements and adding new ones, the computational time remains constant with each movement of the window. Problems like Find Maximum in Sliding Window, Repeated DNA Sequences, and Best Time to Buy and Sell Stock are commonly solved using the Sliding Window pattern.
Let’s see how the following example illustrates the application of the Sliding Window pattern to efficiently solve the given coding problem:
Given a string, input_str, return the length of the longest substring without repeating characters.
In this solution, we use a modified version of the classic sliding window method. Instead of a fixed-size window, we allow our window to grow, looking for the window that corresponds to the longest substring without repeating characters.
We initialize an empty hash map along with a variable to track character indices and the starting point of the window. Next, we traverse the string character by character. During each iteration, the current character is checked to see if it exists in the hash map. If it does not exist, it is added to the hash map along with its index. However, if the current character already exists in the hash map and its index falls within the current window, a repeating character has been discovered. In this case, the start of the window is updated to the previous location of the current element and incremented, and the length of the current window is calculated. The longest substring seen so far is updated if the length of the current window is greater than its current value. Finally, the length of the longest substring is returned as the result.
Here’s how we implement this technique.
We initialize the following set of variables to
window_start: The starting index of the current substring.
window_length: The length of the current substring.
longest: The length of the longest substring.
For every element in the string, we check whether or not it’s present in the hash map.
If it isn’t present, we store it in the hash map such that the key is the current element and the value is its index in the string.
If it’s already present in the hash map, the element may have already appeared in the current substring. For this, we check if the previous occurrence of the element is before or after the starting index, window_start, of the current substring.
If it’s after window_start, we calculate the current substring's length, window_length, as the difference between the current index and window_start. If longest is less than the new window_length, we set longest as window_length.
To prevent the repetition of the current element in the current window, the next candidate substring will be set to start from just after the last occurrence of the current element.
We then update the value of the corresponding key in the hash map, setting it to the index of the current element.
After traversing the entire sequence of elements, longest holds the length of the longest substring without repeating characters.
Let’s look at the code for this solution:
With our understanding of Sliding Window established, let's discuss the next coding pattern.
The Two Pointers technique is one of the must-know coding techniques for effective problem-solving. It involves traversing linear data structures like arrays or linked lists using two pointers moving in a coordinated way. These pointers move in either one direction or opposite directions based on the given problem’s requirements until a condition is met or the input is exhausted. This technique is the go-to solution for problems with sequentially arranged data like arrays, strings, or linked lists or if we need to find some paired elements to satisfy certain constraints or conditions. From verifying a palindrome to detecting cycles in the given data, the Two Pointers technique showcases its efficiency by providing solutions with linear time complexity.
The dynamic movement of these pointers makes the technique both efficient and versatile. Pointers can move independently of each other based on specific criteria, advancing through the same or different data structures. Whether they move in tandem or diverge, their synchronized traversal enables swift problem resolution.
Let’s see how the following examples illustrate the application of the Two Pointers pattern to efficiently solve these problems:
Given an array of integers, nums, and an integer value, target, determine if there are any three integers in nums whose sum is equal to the target, that is, nums[i] + nums[j] + nums[k] == target. Return TRUE if three such integers exist in the array. Otherwise, return FALSE.
Note: A valid triplet consists of elements with distinct indexes. This means, for the triplet
nums[i], nums[j], andnums[k],ij,ikandjk.
The Two Pointers pattern is used to solve a similar problem where we find two integers instead of three that sum up to the target value. We place one pointer at each end of a sorted array, the low pointer and the high pointer, and then traverse the array conditionally to find the two integers that sum up to the target value.
Now, in this problem, since we need to find the three integers that sum up to the target value, we slightly enhance the Two Pointers pattern. We use this pattern inside an additional loop. In the loop, we keep one value of the array with us and then look for the other two integers against this selected value that completes the triplet whose sum equals the target value.
First, we sort the input array, nums, in ascending order. This is because traversing an unsorted array would lead to a bad time complexity. If the input array is sorted, we can easily decide, depending on the sum of the current triplet, whether to move the low pointer toward the end, or, the high pointer toward the start. Next, we iterate over the elements in nums using the index i, where i nums.length - 2. Against each nums[i], we find the other two integers that complete the triplet whose sum equals the target value, that is, nums[i] + nums[low] + nums[high] == target. We do this by traversing nums with the low and high pointers. In each iteration, the traversal starts with the low pointer being at nums[i+1] and the high pointer at the last element of nums. Then, depending on the current sum value, we move these pointers as follows:
If the sum of the triplet is equal to the target, we return TRUE. Otherwise, we continue.
If the sum of the triplet is less than the target, we move the low pointer forward, that is, toward the end. The aim is to increase the sum to be closer or equal to the target value.
If the sum of the triplet is greater than the target, we move the high pointer toward the start. The aim is to reduce the sum to be closer or equal to the target value.
We repeat this for each iteration until we get the required triplet.
Note: As per the problem statement, each number in a triplet,
nums[i],nums[low], andnums[high], should be a different element ofnums, soican’t be equal toloworhigh, andlowcan’t be equal tohigh. Therefore, we keep the loop restricted tonums.length - 2.
Let’s look at the code for this solution below:
Now, let's look at another problem that can be solved using the Two Pointers pattern.
Given a sequence of non-negative integers representing the heights of bars in an elevation map, the goal is to determine the amount of rainwater that can be trapped between the bars after rain.
An optimized approach to solving this problem utilizes the Two Pointers technique. Instead of separately processing the left and right sides for each element, we simplify it into a single iteration using two pointers, left and right, initially positioned at the elevation map's extremes. The key idea is to maintain two variables, left_max and right_max, which track the maximum heights encountered on the left and right. As the pointers move inwards, they calculate the trapped water for each bar based on the lower of the two maximum heights.
Here's the step-by-step algorithm to find the solution:
Start iterating the heights array using two pointers left and right. To keep track of maximum heights on the leftmost side and the rightmost side use two variables left_max and right_max.
If left_max is greater than right_max then it means the maximum height on the left side is greater than the maximum height on the right side.
Hence, we proceed to the right side and calculate the trapped water at the current right position based on right_max. Otherwise, we move on to the left side.
Store the amount of water that can be accumulated by taking a difference between the maximum of the respective sides (left_max or right_max) and the current bar’s height.
Keep iterating and updating the pointers at each step until left becomes greater than right.
Let’s look at the code for this solution below:
Now that we've covered the Two Pointers, let's move on to another frequently asked coding pattern.
The Dynamic Programming pattern is a technique that helps solve complex problems by breaking them down into simpler subproblems and storing their solutions to avoid redundant computations. This technique is useful when the problem can be divided into overlapping subproblems and optimal substructures. By storing and reusing intermediate results, dynamic programming enables us to solve problems with improved time and space complexity. For instance, a naive recursive approach to check if a string like "rotator" is a palindrome or to calculate Fibonacci numbers can be inefficient due to the repeated calculations of the same subproblems. Dynamic programming addresses these inefficiencies through two main strategies:
Memoization (top-down approach): This technique optimizes recursion by storing the results of subproblems the first time they are computed, preventing redundant calculations.
Tabulation (bottom-up approach): Tabulation constructs a table to store the results of smaller subproblems, gradually building up to solve the larger problem.
Let’s see how the following example illustrates the application of the Dynamic Programming pattern to efficiently solve the given coding problem:
Given a string s, return the longest palindromic substring in s.
If we look at the example above, we notice that any substring of length dp, of size dp[i][j] will store whether the string s[i..j] is a palindromic substring. If the cell dp[i][j] holds the result of the earlier computation, we will utilize it in the
Create a resultant array, res, to store the starting and ending indexes of the longest palindromic substring. Initialize it with
Initialize a lookup table, dp, with FALSE.
Base case 1: The diagonal in the lookup table is populated with TRUE, because any cell in the diagonal corresponds to a substring of length
Base case 2: We check whether all two-letter substrings are palindromes and update the res and dp accordingly. We do this by iterating over the string, comparing s[i] and s[i+1], and storing the result at dp[i][i+1]. After that, we also update res if the value of dp[i][i+1] is TRUE, which tells us that the two-letter substring was a palindrome.
After these base cases, we check all substrings of lengths greater than dp[1][1], which will tell whether the remaining string “i”, represented by s[1..1], is a palindrome. We’ll take the logical AND of these two results and store it at dp[0][2] because “zin” is represented by the substring s[0..2]. This way, we’ll avoid redundant computations and check all possible substrings using the lookup table.
Let's implement the algorithm as discussed above:
After understanding how to use Dynamic Programming effectively, it's time to explore the next coding pattern.
A stack is a linear data structure that organizes and manages data in a Last In, First Out (LIFO) manner. This means the last element added to the stack is the first to be removed. Think of it like a stack of plates where you can only add or remove plates from the top.
Using stacks as a coding pattern involves the following fundamental operations:
Operation | Time Complexity | Description |
Push | O(1) | Adds the element at the top of the stack. |
Pop | O(1) | Removes and returns the element from the top of the stack. |
Peek | O(1) | Returns the element at the top of the stack without removing it. |
IsEmpty | O(1) | Checks whether the stack is empty or not. Returns TRUE if the stack is empty, FALSE otherwise. |
Size | O(1) | Returns the total number of elements in the stack. |
Stacks are commonly used for tasks like expression evaluation, syntax parsing, or tracking state changes in algorithms. To identify if a problem can be solved using the Stacks pattern, look for scenarios where the last in, first out property is advantageous or where tracking state changes in a last in, first out manner is necessary. Examples of common interview problems that can be tackled using the Stacks pattern include evaluating arithmetic expressions, checking balanced parentheses, or implementing a browser’s back functionality.
Let’s see how the following examples illustrate the application of the Stacks pattern to efficiently solve these problems:
Given a nested list of integers where each element is either an integer or a list whose elements may also be integers or other integer lists, implement an iterator to flatten the nested list.
Implement the Nested Iterator class that has the following functions:
Init: This initializes the iterator with the nested list.
Next (): This returns the next integer in the nested list.
Has Next (): This returns TRUE if there are still some integers in the nested list. Otherwise, it returns FALSE.
In this solution, we use a stack to store individual integers and nested lists of integers. We push all the elements of the nested list onto the stack in the reverse order during initialization. We do this to ensure the correct processing of the nested list when using a stack-based iterator. This ensures that when we pop elements off the stack, they are in the correct order as they appeared in the original nested list.
The Has Next function performs a set of push and pop operations on the stack as a loop. It checks if the top element of the stack is an integer. If so, it returns TRUE. Otherwise, if the top element is a list of integers, then it pops from the stack and pushes each element of the list onto the stack in reverse order. This way, the lists at the top of the stack are converted into individual integers whenever the Has Next function is called. If the stack is empty, the function returns FALSE.
The Next function first calls the Has Next function to check if there is an integer in the stack. If the Has Next function returns TRUE, it pops from the stack and returns this popped value.
Let’s look at the code for this solution:
Now, let's move to the next example for Stacks.
Given an input string, string, which may consist of opening and closing parentheses, check whether or not the string contains valid parenthesization.
The conditions to validate are as follows:
Every opening parenthesis should be closed by the same kind of parenthesis. Therefore, {)and [(]) strings are invalid.
Every opening parenthesis must be closed in the correct order. Therefore, )( and ()(() are invalid.
To determine whether or not a string of brackets is valid, we can use a stack to keep track of the opening brackets in the string. We will also use a hashmap to map closing brackets to their corresponding opening brackets. The process involves iterating through each character in the input string and checking if it is an opening or closing bracket.
If the character we encounter is an opening bracket, we will push it onto the stack. If it is a closing bracket, we retrieve the corresponding opening bracket from the hashmap using the closing bracket as the key. If the retrieved opening bracket does not match the top element of the stack, we will return FALSE.
After iterating through the entire input string, we check if the stack is empty to ensure all opening brackets have matched their corresponding closing brackets. If it is, we return TRUE, indicating that the string of brackets is valid. Otherwise, it means that some opening brackets have not been closed properly, and we return FALSE to indicate that the string is invalid.
In summary, using a stack and a hashmap, we can easily keep track of the opening and closing brackets in a string to determine whether it is valid. By comparing each closing bracket to the top element of the stack, we can ensure that each opening bracket has a corresponding closing bracket.
Let’s take a look at the code for this solution below:
We've looked at how stacks can be used as a coding pattern to solve problems that require data to be processed in LIFO order, now let's move on to the next pattern.
Unlike other techniques that require sorting the entire data to find the top or bottom
Let’s see how the following example illustrates the application of the Top K Elements pattern to efficiently solve the given coding problem:
Given an array of integers, arr, and an integer, k, return the
Note: You can return the answer in any order.
Finding the top
The hash map will store the element as the key, and its corresponding frequency in the array as the value. When inserting elements from the hash map into the min-heap, the following steps are taken:
We’ll store a pair
We’ll make sure that if the size of the min-heap becomes greater than
Once we have added the pairs from the hash map to the min-heap, the min-heap will have the pairs with the top
Let’s look at the code for this solution below:
With our understanding of Top K Elements established, let's explore the last, but certainly not the least, coding pattern from the list of frequently asked patterns by Apple.
The K-Way Merge pattern is a technique for merging multiple sorted data structures, like arrays and linked lists, into one. This technique extends the classic merge sort by not just merging two lists but several at once. We repeatedly pick the smallest (or largest for descending order) elements from each list and keep adding them to a new list until all are merged. We can do this efficiently using a min-heap, where we add the first element of each list to the heap. We keep replacing the top of the heap with the next element from the same list until all elements are merged into the new list. Another approach is grouping lists into pairs and merging them through two-way merges. We do this by merging each pair of lists and repeating until we end up with a single fully sorted merged list. Both methods help us merge multiple lists, ensuring our data stays sorted.
Let’s see how the following example illustrates the application of the K-Way Merge pattern to efficiently solve the given problem:
Given two sorted integer arrays, nums1 and nums2, and the number of data elements in each array, m and n, implement a function that merges the second array into the first. You have to modify nums1 in place.
Note: Assume that
nums1has a size equal tom + n, meaning it has enough space to hold additional elements fromnums2.
Since we have two sorted arrays to merge, this problem is the simplest example of the K-Way Merge pattern.
With the K-Way Merge approach, we iterate over the given arrays using two pointers and merge them in place. We start iterating from the end and compare both arrays while populating the result in the nums1 array.
The algorithm works as follows:
Initialize two pointers that point to the last data elements in both arrays.
Initialize a third pointer that points to the last index of nums1.
Traverse nums1 from the end using the third pointer and compare the values corresponding to the first two pointers.
Place the larger of the two values at the third pointer's index.
Repeat the process until the two arrays are merged.
Let’s look at the code for this solution:
That's about exploring the coding patterns based on the frequently asked coding questions by Apple.
To ace your Apple interview, mastering the patterns we have just discovered is important. Understanding the underlying patterns behind the solutions you devise will not only help you tackle similar problems in the future but also demonstrate your depth of understanding to interviewers. We have explored some of the most common coding patterns with the help of interview questions frequently asked by Apple, but it’s just a start. Remember, practice makes perfect, so dedicate time to solving problems regularly and seek feedback to improve further. You may explore the following courses by Educative for even better preparation because they cover a wide range of coding patterns as well as Dynamic Programming patterns, and that too in various programming languages:
Moreover, if you are looking for a customized learning plan, take a look at the following paths by Educative:
With determination, preparation, and a solid grasp of coding patterns, you’ll be well-equipped to tackle any coding challenge that comes your way during the Apple interview process. Best of luck!