Object-Oriented Programming (OOP) in Java is a programming paradigm that uses the concept of âobjectsâ to design and structure programs. Java, as an OOP language, revolves around four core principles: encapsulation, inheritance, polymorphism, and abstraction.
Learn Object-Oriented Programming in Java
Explore the fundamentals of OOP in Java. Gain insights into inheritance, polymorphism, and more to write clean, modular, reusable code through interactive exercises and practical challenges.
Dr. Khayyam Hashmi is a seasoned computer scientist and Generative AI and Machine Learning specialist. As a researcher, educator, and the VP of Technical Content at Educative, he is dedicated to making complex computing concepts accessible for learners worldwide. With a PhD in Computer Science from Wayne State University and academic publications in service-oriented systems and intelligent computing, Khayyam excels at fusing an academic perspective with practical software engineering insights. Khayyamâs courses, writing, and research spans technical topics including adaptive AI systems, neural networks, Intelligent tutoring systems, and production-ready software design.
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What You'll Learn
- Differentiate object-oriented programming from procedural programming in Java
- Declare and implement Java classes with fields, methods, and object creation using new
- Apply access modifiers, data hiding, and encapsulation using private fields and getters/setters
- Use constructors (default/parameterized) and this for initialization and constructor chaining
- Design class relationships using association, aggregation, and composition
- Implement inheritance with extends and super, including constructor chaining and method reuse
- Apply polymorphism via method overloading/overriding, abstract classes, and interfaces
Learning Roadmap
1.
Introduction to Object-Oriented Programming
Introduction to Object-Oriented Programming
2.
Classes and Objects
Classes and Objects
3.
Project: Amazon's Top 50 Bestselling Books Dataset
Project: Amazon's Top 50 Bestselling Books Dataset
4 Lessons
4 Lessons
4.
Data Hiding
Data Hiding
8 Lessons
8 Lessons
5.
Composition, Aggregation and Association
Composition, Aggregation and Association
11 Lessons
11 Lessons
6.
Project: Java Slam Dunk: Coding Skills Through Basketball
Project: Java Slam Dunk: Coding Skills Through Basketball
6 Lessons
6 Lessons
7.
Inheritance
Inheritance
10 Lessons
10 Lessons
8.
Polymorphism
Polymorphism
13 Lessons
13 Lessons
9.
Abstract Classes and Interfaces
Abstract Classes and Interfaces
9 Lessons
9 Lessons
10.
Project: Doctor on Call
Project: Doctor on Call
5 Lessons
5 Lessons
Khayyam Hashmi
Computer scientist and Generative AI and Machine Learning specialist. VP of Technical Content @ educative.io.
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