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House Robber II

Explore how to apply dynamic programming to the House Robber II problem, where houses are arranged in a circle and adjacent robberies are forbidden. Learn to analyze the problem constraints and develop a solution that calculates the maximum possible amount stolen without triggering alarms. This lesson guides you through understanding the problem and implementing an efficient approach in code.

Statement

A professional robber plans to rob some houses along a street. These houses are arranged in a circle, which means that the first and the last house are neighbors. The robber cannot rob adjacent houses because they have security alarms installed.

Following the constraints mentioned above and given an integer array money representing the amount of money in each house, return the maximum amount the robber can steal without alerting the police.

Constraints:

  • 11\leq
...