Programming is a way to teach a computer how to do something the way the programmer thinks it should be done. Put another way, programming is the description of how to perform some processing.
In this course, you'll get hands-on experience in programming using Ruby by building a hangman game along the way. In the game, a player chooses a (hidden) word while a second player tries to guess the word. You'll learn to build the hangman game incrementally, and by the end of the course, you'll have a fully functional hangman game while learning the fundamentals of programming. This is a beginner-level course and doesn’t require any prior experience in programming.
The course will provide a strong foundation for the advancement of your programming skills and also pave the way for a career in programming.
Programming is a way to teach a computer how to do something the way the programmer thinks it should be done. Put another way, p...Show More
WHAT YOU'LL LEARN
Hands-on experience on building a fully functional hangman game using Ruby
Familiarity with building blocks of programming, including variables, collections, and conditional statements
Familiarity with the key steps in problem-solving and better structuring your code
Hands-on experience on building a fully functional hangman game using Ruby
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Content
2.
Getting Started
3 Lessons
Look at basic Ruby programming concepts through a simple guess-the-word game.
3.
Handling Multiple Letters
7 Lessons
Go hands-on with Ruby routines, character counting, and user input validation techniques.
4.
Improving the Implementation
9 Lessons
Break down complex ideas to improve Ruby code organization, reuse, and functionality.
5.
Declaring Results and Improving Presentation
8 Lessons
Enhance game functionality and presentation by implementing win/lose conditions, loops, and visual elements.
6.
Generalizing Our Implementation
6 Lessons
See how it works to handle repeated letters, split strings, choose words, and guess numbers in Ruby.
Certificate of Completion
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