Introduction
Explore the fundamentals of event-driven design and modular monolith architecture in Golang. Understand event usage, tracking, and communication forms. Follow a practical refactoring of the MallBots application to use domain events, setting a foundation for asynchronous event-driven development.
We'll cover the following...
We'll cover the following...
In this part, we’ll delve into event usage, tracking, and forms of communication. We will also refactor the MallBots application into a ...