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Designing Items

Explore how to design key game items like healing potions and dungeon maps using Rust's component-based system. Learn to define item properties and spawn items dynamically on the game map to enhance gameplay.

Item design is fun, and you probably have some ideas for the items we could include in our game.

Here, we’re going to add two items: healing potions and dungeon maps. Healing potions restore the player’s hit points, and dungeon maps reveal the entire map, allowing the player to carefully plan a route to the Amulet of Yala. The graphics for these items are included in the dungeonfont.png file.

Let’s start by giving the new items some component definitions.

Describing the items with components

We already have most of the components we need to describe the healing potion and dungeon map items, they need a ...