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AI Features

Introduction to Fields of View

Explore how to implement fields of view in Rust game development to limit what players and monsters can see. Learn to create visibility mechanics that influence gameplay tactics, including hiding, chasing, and map memory using Rust's HashSet. This lesson helps you build more realistic and strategic game experiences by managing entity perception and map rendering.

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In the darkness ahead, the hero sees an orc. Hoping to sneak past, our hero skirts the room, but the orc turns to give chase. Sprinting down the hall with the orc hot on their heels, the hero turns into a side passage and hides. The hero was lucky this time; the orc broke off pursuit.

This scene requires that neither the hero nor the monsters are aware ...