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Jump Game II

Explore how to apply greedy algorithms to solve the Jump Game II challenge. Understand how to determine the minimum jumps needed to reach the last square from the start by analyzing each position's jump potential. This lesson equips you with an O(n) time and O(1) space solution approach, improving your ability to optimize greedy strategies in coding interviews.

Statement

In a single player jump game, the player starts at one end of a series of squares and aims to reach the last square.

At each turn, the player can take up to ss steps toward the last square, where ss is the value of the current square.

For example, if the value of the current square is 33 ...