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Solution: House Robber II

Explore how to apply dynamic programming techniques to the House Robber II problem, which involves robbing houses arranged in a circle without triggering alarms. Understand both naive and optimized bottom-up approaches, analyze time and space complexities, and implement solutions that maximize robbed money while handling constraints effectively.

Statement

A professional robber plans to rob some houses along a street. These houses are arranged in a circle, which means that the first and the last house are neighbors. The robber cannot rob adjacent houses because they have security alarms installed.

Following the constraints mentioned above and given an integer array money representing the amount of money in each house, return the maximum amount the robber can steal without alerting the police.

Constraints:

  • 11\leq money.length 103\leq 10^3
  • 00\leq money[i] 103\leq 10^3
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