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Solution: Recursive Recursive Backtracker

Explore how the Recursive Backtracker algorithm generates mazes by recursively linking cells through shuffled neighbors. Understand the class method implementation, starting from a random cell to create complex maze paths using backtracking.

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Solution

Let's execute the following code solution and see how it works:

C++
class RecursiveRecursiveBacktracker
# Write your code here
def self.on(grid, start_at: grid.random_cell)
start_at.neighbors.shuffle.each do |neighbor|
if neighbor.links.empty?
start_at.link(neighbor)
on(grid, start_at: neighbor)
end
end
grid
end
end

Code explanation

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