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DIY: Walls and Gates

Explore how to implement the walls and gates algorithm in Rust to fill empty rooms in a 2D grid with the shortest distance to the nearest gate. This lesson helps you understand applying breadth-first search techniques to solve real Amazon interview questions, preparing you to tackle similar problems efficiently.

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Problem

You are given a m×nm \times n grid represented by a 2D array named rooms. The grid represents rooms where a cell can either be a wall, a gate, or an empty space. The rooms are initialized with these three possible values.

Values Represents
1-1 A wall or an obstacle
0
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