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DIY: Frog Jump

Explore how to implement a function that determines if a frog can cross a river by jumping on stones spaced at various positions. Learn to use jump constraints where each jump depends on the last jump distance, helping develop skills for similar algorithmic challenges.

Problem statement

A river is divided into units. At each unit, there may or may not be a stone. A frog has to cross the river. It can jump on a stone, but it must not jump into the water.

You are given a list of the positions of the stones in a sorted and ascending order. You have to determine if the ...