Code for the Online Blackjack Game
Explore how to implement the online Blackjack game by writing skeleton code for key classes in multiple languages. Understand the use of enumerations, class structures, and UML diagrams to translate design into code, simulating various gameplay scenarios to solidify object-oriented design principles.
Using various UML diagrams, we’ve covered different aspects of the Blackjack game and observed the attributes attached to the problem. Let us now explore the more practical side of things, where we will work on implementing the Blackjack game using multiple languages. This is usually the last step in an object-oriented design interview process.
We have chosen the following languages to write the skeleton code of the different classes present in the Blackjack game:
Java
C#
Python
C++
JavaScript
If you want to skip directly to the implementation and see the complete workflow, simply scroll down or click Executable Code: Online Blackjack Game.
Blackjack game classes
This section will provide the skeleton code of the classes designed in the class diagram lesson.
Note: ...