Animations with External Models: glTF and FBX Model
Explore how to create and control animations with external 3D models in Three.js using glTF and FBX formats. Learn to load these models, play animations with AnimationMixer, and adjust animation properties to enhance your 3D scenes.
Creating animations using external models
We looked at several 3D formats that are supported by Three.js. A couple of those formats also support animations. In this chapter, we’ll look at the following examples:
COLLADA model: The COLLADA format has support for animations. For this example, we’ll load an animation from a COLLADA file and render it with Three.js.
MD2 model: The MD2 model is a simple format used in the older Quake engines. Even though the format is a bit dated, it is still a very good format for storing character animations.
glTF models: GL transmission format (glTF) is a format specifically designed for storing 3D scenes and models. It focuses on minimizing the size of the assets and ...