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Integrating Three.js and AR

Integrating Three.js and AR

Learn how to enable AR mode in Three.js and test the output without using an actual AR device.

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While VR using Three.js is well supported on a large range of devices and browsers, this isn’t the case for Web-AR. On Android, the support is pretty good, but on iOS devices, it doesn’t work that well. Apple is currently working on adding this to Safari, so once that’s in, native AR should also work on iOS. A good way to check which browsers support this functionality is here, which provides an up-to-date overview of all major browser support.

So, to test the native AR example, we either need to view it on an ...