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Camera Controls in Three.js: FlyControls Camera

Explore how to use FlyControls in Three.js to navigate 3D scenes like a flight simulator. Understand camera movement options including forward, backward, strafing, looking around, and rolling to create interactive animated visuals.

The FlyControls

Let’s look at the FlyControls. With FlyControls, we can fly around a scene using controls also found in flight simulators. The following screenshot shows a still image (from the example given in the below playground):

Using FlyControls to fly around a scene
Using FlyControls to fly around a scene

Example: FlyControls camera

Let’s execute the fly-controls-camera.js example in ...